Rise of the Runelords

And Hell is Coming With Me

Thistletop  2 Tyler and Pecan, sneaking up to the rope bridge, under cover, disabled the mechanism that made the bridge drop away under stress. Pecan followed Tyler all the way across the bridge to the other side and reinforced the bridge to allow passage to the remaining heroes of Sandpoint. The group gathered on Thistletop proper, noticing that the alarm had not be raised, took initiative and carefully entered the fortress through the front doors. Arin, Krang, Avaric, Tyler and Pecan slowly made their way around the fortress on Thistletop trying to discover any information that could lead to saving Sandpoint from the impending goblin attack. Carving a carefully planned route and stealth, the adventurers worked their way between the two guard towers, hoping to eliminate the chance of an alarm. They quickly dispatched a duo of goblin commandos and immediately began working their way to the western guard tower.01 goblin cmyk

Filled with pickles, the western guard tower outlook, had been filled with pickles. The pair of goblins that had been stationed here, apparently raided the food stores and stole four huge sacks of pickles and began voraciously eating them. This quickly earned the goblins a well deserved food nap. This was how the group found their pickle thieves; asleep and buried in pickles. Finding no mercy if their hearts for the unaware goblins they slew them in their sleep. Once the guard towers had been emptied of guards and the group had still been undiscovered they began to search the remainder of the Thistletop Fortress for Nualia and the treat to Sandpoint.Ripnugget They quickly came upon the goblin in charge of Thistletop after sneakily dispatching one of his guards. The green in charge, named Warchief Ripnugget, explained that he himself wasn’t at the attack on Sandpoint but he had been involved in it. He seemed confused as to why the group had been so upset about the attack and why the group sought vengeance rather than peace. Ripnugget was very impressed with the group’s appearance though, well armored and already seasoned in combat. He spoke highly of the group, to their faces, a fondness, he displayed. This did not save his life of the lives of any of the other goblins in the fortress. The squad of adventurers came to Thistletop for death, not words.

The greatest wealth of the fortress was kept in a chest with three keyholes. Filled to the brim with all sorts of coins, a sizable fortune, but was hidden behind a hole in the ground fouled by poo and piss. Krang’s already well tuned nose to the scent of poo, was unbothered by the overwhelming stench, it was he who discovered this fortune and he who removed it from the room with a hole…for poo. Krang found a golden fortune and Arin fed a crazed starving horse, things were done, words were said. Thomas, Jared, Zach, Nick, Jim & Ian went and did something else. I went to bed.

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Swimming with Goblins

Tyler began creeping around the briars, scouting ahead for the goblin druid who had escaped the group. Krang, Arin and Avaric began to explore the western portion of the briar caves and discovered several outlooks overlooking the southern, western and northern approaches to Thistletop. It was on the western lookout that Arin noticed that the island of Thistletop resembled a huge, eighty foot tall, head. The sea and years had worn down the features, but an eye and nose could be made out. During their exploration of the thistle caves, Tyler discovered a wood and rope bridge that lead to the island. Atop this island was a crudely “goblin-crafted” fortress. It appeared to be constructed from salvaged parts from ships and thrown out lumber. The walls stood around twenty feet tall. To the west and east of the fortress stood lookout towers that extended forty feet into the air.

As they approached the bridge, Krang chose to dash across the bridge overlooking the sea below. As he ascended and finally reached the other side, stepping foot on Thistletop, the Goblin druid and his companions where there waiting for him. Krang realized he was in serious peril and the first chance he had, he began to run back across the bridge, away from the threat. The goblins then began to release the bridge attempting to drop it into the ocean below, with Krang still on it. It was Avaric, with his ingenious plan of tying a rope to Krang, who in a burst of strength pulled Krang all the way off the bridge before the bridge collapsed on one side. Krang mentioned his eternal indebtedness to the holy dwarf for saving his life.
The group sprang into action, firing arrows at the goblins on the other side, killing several, watching their bodies fall into the water below. The adventurers decided to rest for the night, inside the eastern lookout. The night was silent and uneventfull, and when morning eased its way into the world, Arin found the rope bridge to be restored to working condition. Tyler, with his keen eyes, noticed the ropes on the bridge were designed to give out, then with a pulley, could be lifted back into place.

A difficult decision was made, upon closer inspection Tyler decided it was safe to cross the bridge to Thistleop. This was the group’s undoing. The adventures, running, made it halfway to the other side of the bridge when their weight released the mechanism holding the bridge in place on the far side. Falling eighty feet into the water, Arin, struggled to stay afloat and breathing. Avaric, Krang and Tyler, all held on to the rope bridge as it slammed against the cliff face on the near side. Avaric then lost his grip on the bridge gone vertical and plummeted into the water below. “BAROOOOOOOOOOO!” came the familiar sound from the cave to the west. Avaric and Arin feverishly swam for a small island within reach. Desperately trying to get out of the water, away from whatever creature swam toward them. Krang and Tyler were able to climb up the bridge and regain footing on earth. They threw ropes to Avaric and Arin, now stranded on the small island and safely brought them up the cliff face. The crew, drenched, tired and beaten down by the waves. Looks to still save Sandpoint from this menacing threat.

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The Day After Wrath

Tyler and Arin rushed out of the catacombs, emerging into the midday sun and immediately reported to Mayor Deverin. She sat swamped in paperwork and still raw from yesterday’s news of the many men and women murdered in the Glassworks. She appeared to be gathering evidence for Tsuto’s upcoming trial in Magnimar. Mayor Deverin explained to Arin and Tyler that Tsuto would probably be transported to Magnimar and tried by Justice Ironbriar in the next two days.Kendra deverin Arin felt the Runewell below Sandpoint may have been influencing Tsuto’s decisions and offered to help aid him with evidence for his trial. The mayor felt that Ironbriar would be inclined to ignore any evidence that would speak to Tsuto’s character, but seems to be only interested in the facts of what occurred. They Mayor explained the invasion of Sandpoint, the murder of six men and women in the Glassworks, the kidnapping and assault of his sister Ameiko and his attack against the city guard of Sandpoint in the basement of the Glassworks were all being brought before Justice Ironbriar.

The Exalted Lord Duke Pecan Boomflask and his brave male field-nurse Avaric pushed through the city to see if Ameiko’s condition had improved. She was badly beaten by her brother and several goblins the night before last having refused to aid Tsuto and Naulia in her plot to destroy Sandpoint. Ameiko seemed in poor spirits but was glad to see her rescuers again. She then offered The Rusty Dragon as a permanent residence for Avaric, Tyler, Pecan, Arin and Krang, free of charge, for life. This was a generous act on her part, the adventurers after all, were her saviors. Ameiko felt sad for her brother, he was shunned and outcast by their father Kaijitsu. Tsuto always had a temper and hated Sandpoint because their father loved it so much, and always saw the town as something he could never be a part of since their father wouldn’t allow the shame of his bastard’s presence.200px ameiko Ameiko was preparing the meal for that evening, being short staffed, she eventually needed to leave the bar and focus on her meal prep. This was a dark moment for her brother all alone in the jail of City Hall. The Deposed Lord Duke, with no one to talk to, decided to pay Tsuto a visit.

Avaric and Pecan arrived at City Hall and joined Arin and Tyler as the halfling was kindly asking Tsuto about his current emotional state. Tsuto understanding what faced him at trial, was not concerned with the adventurers questions. Tyler’s friendly demeanor quickly turned vindictive due to Tsuto’s sour mood and informed the prisoner that he would be receiving less food. Arin also tried to determine the cause of Tsuto’s behavior but had similar luck. Pecan turned the tide when he arrived. Being magically forced, Tsuto’s compliance and friendship, led to information. Nualia Tsuto’s lover, who was thought to have died in the Sandpoint Cathedral fire five years ago is still alive and is preparing a bloody attack on Sandpoint in order to send souls to the Runewell below the city. This would further power the Runewell and would allow Nualia to create a sinspawn army under her control and in use to a great evil deity, Lamashtu. If this were to happen more than Sandpoint would be lost to this sinspawn invasion. Tsuto went on to gladly help in his defense by cooperating with Pecan of the Town Guard further. “There are mostly goblins at Thistletop” Tsuto explained, “There’s a bugbear that protects Nualia, and a few humans that do whatever my love says. There’s also a creature, Malfeshnikor somewhere in the depths of Thistletop. Nualia is trying to communicate with it so we can recruit to to help kill everyone in Sandpoint.”

After refreshing their supplies the group rushed to Thistletop to try to put a stop to the coming attack on Sandpoint. Briar patches smothered the countryside, but Tyler was able to spot a small doorway entry into the maze of briars and thorns. KrangArin, Krang and Avaric needed to crawl on their hands and knees in order to fit into the diminutive tunnel system. Tyler and Pecan sneaked through the very small tunnels looking for signs of danger, Tyler noticed a group of twelve Thistletop goblins to the north west. He drew his new dagger, threw it and pieced the closest goblin between the eyes, killing the crazed green creature instantly.

Pecan, thinking quickly and coordinating with the group setup a trap using a large puddle of grease created by the Duke himself. They devised a plan that they hoped would work: put magical grease by an opening into a shaft below them that would drop any creature to its death into the water below. It wasn’t the simplest plan, but it was the most effective one. Goblin after charged to where they believed the assassin was hiding. Nine goblins were ushered to their deaths by the grease trap created by Pecan. One goblin noticed the grease by was quickly cut in two by Krang’s readied attack.

Goblin dogs, a cougar with a fire red stripe down its back and a goblin druid with a flaming scimitar engaged the group from behind, almost knocking Avaric into the hole and to his death. But that day was not the day Sarenrae desired her cleric to die, and so he pressed on and persisted. Avaric bolstered his team mates while they struggled to maintain the advantage in the battle. The goblin dogs were bitting, diseased monsters and the cougar was the most ferocious beast the heroes had met. Krang was left with scars to prove the fierceness of this druid goblin’s cougar. A well placed arrow by Pecan killed the last remaining goblin.Druidgob Tyler, Arin and Krang all attempted to maneuver the situation into their control. Tyler tumbled behind the goblin druid and wounded him with a finely placed slice to its back. Arin was then able to injure the druid so badly, the druid was forced to flee after changing into a cougar himself.

The group, victorious, but battered to the point of unconsciousness, looked to Sandpoint as a respite from this treacherous voyage into Thistletop.

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The Catacombs of Wrath

Arin, Krang, Avaric, Pecan and Tyler descended into a catacomb derectly below the town of sandpoint. They encountered several sinspawn that proved to be trivial challenges due to the melee prowess and coordinated actions of the group. Arin’s lifelong pursuit of ancient Thassalonian knowledge proved to be useful when he recognized a statue of Runelord Alaznist, a woman and powerful wizard from many millennia ago. Taking the runelord’s spear from her statue, Tyler lead the adventurers further into the catacombs, discovering a prison and instruments of torture. The northern portion of the catacombs seemed completely dedicated to the imprisonment, torture and transformation of many victims. Several malformed corpses that seemed to be magically preserved from decay were discovered in a study, before they encountered a terribly altered goblin. Having three arms and a nasty temperament, Koruvus as he later became known was put in charge of guarding the cells of zombies who were being corrupted for the glory of Lamashtu.Koruvus

The group discovered a room with red metal walls and electric current that seemed to spells words in ancient thassilonian on the walls. The words: Wrath, hate, anger, destruction, were all recognized by Arin’s keen attention. The group tied a rope to Tyler and helped him into this peculiar room which was home to a levitation spell as well. Several items were floating about and with Tyler’s dextrous ways he was easily able to obtain a scroll, wand, bottle of wine, and a prayer book belonging to Erylium.

Tyler investigated a collapsed staircase that would lead deeper into the catacombs and when pressing his ear to the stone rubble could make out a faint howl coming from the depths.

The group then worked their way back nearer the catacombs entrance and found an onyx alter with dark liquid filling a cutout in the onyx stone. Pecan added a drop of his blood as Avaric collected a sample in a container. Pecan then added a bit of the water found in an earlier pool. None of the attempts to garner a reaction from the alter or liquid provided results. While this was happening, Tyler, ever curious and desiring further monetary benefit, opened a door leading to the Runewell of Wrath.
Erylium
Erylium, a Quasit who felt the need to protect the Runewell from the invaders, cut her hand and fed her blood to the Runewell, which in turn spewed out a lurking sinspawn. Erylium summoned many creatures to aid in the destruction of the group, creating chaos and protracting the fight as long as possible. Much needed courage from Duke Pecan greatly improved the adventurers potency and a well timed decision to “burn these things” led to the mighty Duke slaying many vipers with alchemy and madness. Erylium was able to keep the bold and mostly drunk Avaric at bay, but being surrounded and overwhelmed by the adventurers was her undoing. Tyler and Krang having shaken off their fear of the qusit, entered battle and wounded the flying outsider. It was a well timed blow from Arin that stole her life and put a finish to the battle that had gone on for minutes.

Pecan immediately recognized the Runewell, a Runewell of Wrath from the countless stories he had heard as a young bard and duke. This device from ancient Thassalon was an extremely powerful magic that fed on the souls of the dead to power itself.

The then completely drunk Avaric refused to surrender the Quasit’s dagger to Tyler, because “I just don’t like him”, and thus sparked an argument with the greatly chaotic group of adventurers. The group left the catacombs with loot in tow and a prayer book to decipher.

2629xp Krang & Avaric
2529xp Arin, Tyler, & Pecan

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Welcome to your Adventure Log!
A blog for your campaign

Every campaign gets an Adventure Log, a blog for your adventures!

While the wiki is great for organizing your campaign world, it’s not the best way to chronicle your adventures. For that purpose, you need a blog!

The Adventure Log will allow you to chronologically order the happenings of your campaign. It serves as the record of what has passed. After each gaming session, come to the Adventure Log and write up what happened. In time, it will grow into a great story!

Best of all, each Adventure Log post is also a wiki page! You can link back and forth with your wiki, characters, and so forth as you wish.

One final tip: Before you jump in and try to write up the entire history for your campaign, take a deep breath. Rather than spending days writing and getting exhausted, I would suggest writing a quick “Story So Far” with only a summary. Then, get back to gaming! Grow your Adventure Log over time, rather than all at once.

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